XUI & Reach Profile

Dec 28, 2012 at 12:53 AM


I recently found your libary arround the web and it seems to be quite nice, but unfortunatly, my netbook doesn't support the HiDef-Profile and - as I'm developing my game(s) for many Plattforms (via ExEn) and on a/for slow PC(s) - there's no way to switch to HiDef-Profile. So I'm actually using Reach-Profile (there are not THIS many other choises), but this profile doesn't support shader model 3.0. As my experience with shaders is near zero, I'm unable to fix this on my own. Is there any way to get XUI running with Reach-Profile?


Most simple would be setting shader model to 2.0 I think, but I don't know how to..... 

Jan 2, 2013 at 3:21 PM


If you grab the latest code drop I've changed the shader version to 2.0 so it should now support Reach. I've tested the Example project in Reach both on my PC and on the Xbox and it seems fine.